Nightjar

Triple Tile

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0 of 6 · three alike clear

How it works

Each table is built by playing it: a solution is walked out tile by tile, parking tiles on the bench exactly as you have to, so every board can be cleared and the route never needs more than four of the six slots. The other two, and the three undos, are the room you have to be wrong in. New tables at midnight UTC, the same for everybody.