Nightjar

Free daily puzzle games

— № ————

Ⅰ

Ball Sort

Decant the coloured elixirs from phial to phial until each holds a single colour. Always solvable. Never the same twice.

Play today's
Ⅱ

Jigsaw

A plate painted fresh each morning, then cut to pieces. Choose your punishment: 100, 250, 500 or 1000.

Play today's
Ⅲ

Hangman

Three words a day, from everyday to unspellable. Six wrong letters and the draught is spent.

Play today's
Ⅳ

Sudoku

One grid a day, stamped Easy, Medium or Hard on the morning it is set. Always solvable by logic. Never by guessing.

Play today's
Ⅴ

Word Search

A new theme every morning. Drag from the first letter to the last — or take the harder grid, which never tells you what to look for.

Play today's
Ⅵ

Triple Tile

Mahjong, but in threes. Lift tiles onto a bench six wide and clear them three at a time — fill it without a triple and the table is lost.

Play today's
Ⅶ

Solitaire

Klondike, dealt fresh each morning. Every deal is played to a win before you see it, so the only way to lose is at the table.

Play today's
Ⅷ

The Archive

Every past day, back to the first. The dailies stay free; the archive is $10 a year.

Open the archive

A new puzzle of each, every day

Nightjar is a small cabinet of daily puzzle games that run in the browser. There is nothing to install, no account to make, and no advertising. Seven puzzles are set every day at midnight UTC and everybody gets the same ones: a jigsaw cut from a freshly painted picture, a ball sort rack, three hangman words graded from everyday to unspellable, a sudoku stamped Easy, Medium or Hard, a word search on a theme drawn that morning, three tables of mahjong-style tiles to be matched three at a time, and a deal of Klondike solitaire that is checked winnable before it is served.

Each puzzle keeps your progress where you left it, so you can close the tab and finish the 1000-piece jigsaw over a few sittings. Everything works on a phone as well as a desktop.

Why daily

A puzzle that resets at midnight is a puzzle you can finish. There is no endless queue of levels to grind and no reason to come back twice in a day — the point is one good puzzle, done, and then the rest of your evening back.